It’s refreshing to see indies being given the same spotlight at conventions as the major players like Xbox and Nintendo. Although there was not a demo for “Hoa,” its August 24th release date is quickly approaching, and I’m planning on being there on day one to finally experience this emotional story of a fairy regaining her memories. Based on the trailer, “Hoa” appears to be a slower-paced “Ori and the Blind Forest.” However, unlike “Ori” - the combat of which led to an inordinate amount of frustrating deaths during my playthrough - this game is specifically designed to be a “breezy and meditative experience,” according to developers Skrollcat Studio. This 2D puzzle-platformer caught my attention not only due to the range of beautiful settings in the game trailer but also because the magical bug-like creatures inhabiting each setting instilled a sense of childhood wonder. The atmosphere of the trailer feels like cozying up with a blanket and having a cup of tea with friendly magical beings, so I’ll definitely be on the lookout for development updates. This game looks like a peaceful autumn escape with adorable side characters and plenty of items to craft and buy. “Yokai Inn” is a life sim inspired by the Harvest Moon and Animal Crossing series, and similar to many other games above it has a retro art style. Being a huge fan of visual novels, “Beacon Pines” immediately piqued my interest, because I’m not just playing the novel - I’m writing it.ĭespite still being in the early stages of development, I perked up immediately when this game was showcased.
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Key decisions in the story can be changed by inserting different words into the storybook however, you must collect those words (known as charms) while playing as Luka to use them. The demo showed off the game’s beautiful hand-drawn style and its unique choose-your-own-adventure gameplay. In this narrative adventure, you play as both the main character, a young deer named Luka, and the reader of the storybook in which Luka’s journey unfolds. The day I’m able to hop on my Switch to be a jolly little grape playing the flute and saving their friends will truly be a day of peak joy, and I encourage everyone to share in this joy with me.
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Although I was unable to play it, a demo released last year received glowing reviews from multiple outlets, and developer Picogram has been putting even more detail into the social interactions between characters since. Releasing later this summer, “Garden Story” is an adventure game about a young grape, Concord, bringing together their community to defend against the threatening force Rot. Play as a grape named Concord in ‘Garden Story.’ This image is from the official website of Rosecity Games. If the lack of “Animal Crossing” updates is getting to you, or your Sims addiction has lessened, “Bear and Breakfast” appears to be on track to scratch that wholesome designer itch. The demo was adorable and very easy to play. This game is a charming, cozy management simulation in which you (as Hank the bear) help an old woman named Barbara rebuild the forest resort you stumble upon with your woodland friends.
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Oh, to be a bear wandering through the woods, free of responsibilities - except for reviving a long gone resort. Perhaps it’s time for less Mario Party and more froggy tea party. The game releases at a currently unknown date later this year, and when that date comes I look forward to exploring more of Teacup the frog’s uniquely-styled world. The demo was relaxing and filled with calming music, charming characters and a gorgeous storybook art style. Gameplay consists of a variety of minigames with lots of dialogue in between each roundgame. “Teacup” is a non-linear adventure game about a tea-loving frog gathering ingredients for a tea party. “Teacup” is the first game from developers Smarto Club, whose tagline is “developer of friendly games.” Based on the demo, this game will certainly live up to that promise. Some I got to play, some I didn’t, but here are the games that impressed me the most: Fortunately for me, many of these games had demos available on Steam and other platforms. The second annual Wholesome Direct, dedicated to cheerful indie games, was incredible, and there were some fresh faces in larger conferences as well. But what truly won me over this year was the mountain of indie games.
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It’s no surprise that Nintendo’s E3 Direct was full of exciting announcements nor is it all that shocking that the joint Xbox-Bethesda conference was jam-packed. There were no in-person demos, conferences or media coverage, but the virtual events were impressive nonetheless. E3 is quite possibly gaming’s biggest annual event, and this year’s E3 was very different.